Episode 4: Tis In My Memory Locked.
And You Yourself Shall Hold The Key Of It
Isle of the Crown - Castle:
Once the speech from Cassima has completed and Graham
is standing in the main hall of the castle, you will want to go upstairs
to Cassima’s bedroom. In here, you will want to take a look at the shelf
next to Alexander’s side of the bed and pick up the flute and the
tinderbox. Leave the bedroom and downstairs to the Inner Gardens
of the castle. Once you are in the garden, head up the stairs and
through the doorway to the walkway and talk with Pan. You will now need
to give Pan the flute in exchange of the lute. You will now leave
the gardens and exit the front of the castle and head toward the
village.
Isle of the Crown - Village:
Head into the Book Shop and in the center of the
room, pick up the book of poems sitting on the side table. Walk
through the arch and toward the docks.
Isle of the Crown - Docks:
Walk to the boat and in the water there will be a
Nymph swimming. Talk with the Nymph. Now talk with Hassan and sail to
the Isle of the Beast.
Isle of the Beast - Maze:
Once you dock to the island, head up the path toward
the castle. Open the gate and head into the maze. Walk to the wooden
music platform near the castle. Pick up the golden baton sitting
on the chair on the right. Now head to the right in the maze and go to
the fountain. Here you will find a lamp lying on the ground that
you will need to collect. Head back toward the music platform and head
north slightly where there is a slight thinning of one of the hedge
walls. Open your inventory and use your hedge clippers on this area of
the hedge. Follow the path to the entrance of the castle and use your
hand to knock on the door. After you are greeted and talk with the
Prince and with Beauty, head back into the castle and open the door next
to the fireplace. While standing on the dark staircase, open your
inventory and use the tinderbox. Begin careful to avoid the grate on the
ground, pick up the shovel leaning against the staircase. Now use
the tinderbox with the barrels next to the claw marks on the floor. Head
back up the stairs and take a look at the painting above the fireplace.
Now try to take the painting. Head back to the boat, talk to Hassan and
take the boat back to the Isle of the Crown and walk to the village.
Isle of the Crown - Village:
Talk to the men in the shop about their balloon. Once
your conversation is over, talk to them again about the nymph and her
desire to fly. They will give you a magic carpet for helping them
to repair their balloon. Walk to the lamp trader and trade the lamp you
found for the big lamp. Go back to the men at the shop and give
them the big lamp you just traded for. Talk to Lydia the clothing maker
in the shop and she will tell you she needs some magical thread. Open
your inventory and click your hand on the magic carpet and you will now
have the magic thread. Give the magic thread to Lydia and she
will now help the men repair their balloon and give the Nymph a ride in
the balloon. Go back to the docks and you will catch a ride on the
balloon.
Isle of the Sacred Mountain:
You will land at the Isle of the Sacred Mountain. On
the beach you will receive the Winged Shoes from the Nymph. Head
up the stairs to the top of the cliff to the gates. Open your inventory
and try to use the winged shoes on yourself. Now, open the inventory and
use the shoes on the magic carpet
Open your inventory and use the shoes on the magic
carpet and then use the shoes on yourself.
Fly to the Throne Room (the highest building on the
left) and talk to the King and Queen.
Fly back to the Winged Gates and go down the cliffs
and take the boat to the Isle of the Mist.
Isle of the Mist:
From the shore, head left toward the village. Pick up
the drum on the ground near the fire pit and go to the northwest
toward the sanctuary where the tree is. You will have a conversation
with the ranger and a cutscene will happen. After the story has
finished, the tree will offer you a fruit from the tree. Click your hand
on the emerald. Head back to the shore, talk to Hassan and head
to the Isle of Wonder.
Isle of the Wonder:
From the shore, head north and then through the gates
toward the chessboard land castle and talk with the Queens. You will
accept the task of finding the missing king, so they can continue their
game. Head back to the boat, talk to Hassan and go to the Isle of the
Crown and into the village.
Isle of the Crown - Village:
Head into the Pawn Shop and look at the piece of
wood and try to take it. Talk to Hakim and ask about the wood. He
will offer you the wood for nothing. Collect the wood. Head back to the
docks, talk to Hassan and go to the Isle of the Beast.
Isle of the Beast - Castle:
In the main hall, use the emerald on the painting.
Now head into the garden and pick up the white rose on the ground. Open
your inventory and click your hand on the rose. Go back inside and go
into the basement. Walk over to the barrels on the left side of the
screen (remember to be careful with the grate in the floor). Open your
inventory and select the block of wood and click it on the termites. You
will now have a replica of the missing King. Head to the docks,
talk to Hassan and go to the Isle of the Sacred Mountain.
Isle of the Sacred Mountain:
From the shore, head up the stairs and use your
shoes. Fly to the Artist Boulevard and talk to the 3 Muses by the
building on the left. After your conversation, give the book of Poems to
Erato. Once the other two muses are distracted by the poetry reading,
you can pick up the harp from the ground. Now go talk to the
painter and give him the unpainted King. Head back to the boat, and go
to the Isle of the Crown and head to the castle.
Isle of the Crown - Castle:
Once inside the castle, go into the throne room and
on the ground is a bucket. Dip the golden baton in the glue bucket. Now
open your inventory and combine the beast fur with the glue dipped
golden baton. You have now created the golden brush that the
painter requested. Head back to the docks, take the boat to the Isle of
the Sacred Mountain.
Isle of the Sacred Mountain:
Head too the the Artist Boulevard and give the golden
brush to the artist. Leave the screen and come back (until it is
finished). Talk to the artist and pick up your now painted chess piece.
Now use your emerald on the painter. Leave the scene and come back and
talk to the painter to retrieve the painting. Head back to the boat and
go to the Isle of the Beast and go to the castle.
Isle of the Beast - Castle:
Once you are in the castle, use the replica painting
with the one original painting hanging above the fireplace. Once
you acquire the painting, open your inventory, use your hand on the
painting. Now, in your inventory, combine all four of the instruments (
in any order) until they are all 1 inventory item. Take the boat back to
the Isle of Wonder.
Isle of the Wonder:
Once on the shore, head back toward the chessboard.
At the guillotine, combine the stick in the mud and rotten tomato with
the king. After the scene completes, take the boat back to the Isle of
the Sacred Mountain.
Isle of the Sacred Mountain:
Head up the mountain and use your winged shoes. Now
fly to the big wall behind the city. You will now use the group of four
instruments with the wall. Fly through the hole in the wall and pick up
the golden fruit from the tree. Go back to the boat and go to the Isle
of the Beast Maze.
Isle of the Beast - Maze:
You will now need to find two items buried in the
maze. First you will need to go to the statue in the middle of the maze
and look at the statue.
Item 1) Go past the statue circle at the top. Go the
path at the T intersection and then go right. At the new T intersection
turn right, skip the next intersection and then turn right at the next
one. At the corner at the end of this path, use the shovel to get the
key.

Item 2) Now go to the hedge you cut with the clippers
and go left through the opening, turn right and go up, turn and left and
then turn left and go to the corner
use the shovel and collect the lock.

After these two items have been collected, go back to
the statue and look at the plaque. Use the lock on the plaque. Now use
the key collected from the other hole on the lock. You will now collect
the black rose. Now combine the black rose with the blood covered
white rose. Head back to the Isle of the Crown and go to the castle and
into the inner garden.
Isle of the Crown - Castle:
Once you are in the inner garden, climb the stairs
and talk to Shamir. Head back to the dock and go to the Isle of Mist.
Isle of the Mist:
Head to the the Arch Druids hut and use the
ingredients list on the Arch Druid. After the movie sequence you will be
presented with a puzzle. Match four items in the circles to create each
symbol on the box. (The puzzle progressively gets harder). After you
solve the puzzle, you will fight Shadrack. . After the fight, sit back
and enjoy your accomplishments!!
End
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