Controls
Left click - Interact
Right click - Look
Right click on inventory item - Examine
Pressing T whilst in-play toggles the points sound on
and off.
Pressing + whilst in-play increases player walk speed.
Pressing - whilst in-play decreases player walk speed.
Pressing S whilst in-play brings up the Save menu.
Pressing R whilst in-play brings up the Restore menu.
Pressing X whilst in-play restarts the game.
Pressing Q whilst in-play brings up the quit menu.
Inventory - move mouse up in the screen
The
walkthrough is everything required to get maximum
points. Some things can be done in a different order and
there's plenty of optional (although not essential)
extra actions that aren't included, mainly looking at
things. Objects/hotspots/characters are in bold,
inventory items are in italics.
Chapter 1
BACK YARD
INTERACT card reader
USE keys on car
CAR INTERIOR
INTERACT between the seats (get Malteser)
INTERACT ? (get warrant card)
INTERACT exit
BACK YARD
USE warrant card on card reader
ENTRY ROOM
USE keys on radio lockers (get radio)
INTERACT pepper spray lockers
INTERACT door (right)
LOCKER ROOM
USE keys on locker (third from left)
LOCKER
INTERACT body armour
INTERACT belt (get baton and handcuffs)
LOOK number
INTERACT ? (get Twirl)
INTERACT exit
LOCKER ROOM
INTERACT door
ENTRY ROOM
INTERACT door (up)
STAIRWELL
INTERACT kit bags (get helmet)
INTERACT door (right)
TOILETS
INTERACT bin (get pepper spray key)
INTERACT door
STAIRWELL
INTERACT door (down)
ENTRY ROOM
USE pepper spray key on pepper spray lockers
(get pepper spray)
INTERACT door (up)
STAIRWELL
INTERACT stairs
OFFICE
INTERACT door (down)
STAIRWELL
INTERACT door (right)
TOILETS
INTERACT cubicle
CUBICLE
INTERACT mug (get empty mug)
INTERACT exit
TOILETS
INTERACT door
STAIRWELL
INTERACT stairs
OFFICE
INTERACT door (up right)
BREAK ROOM
INTERACT settee (get pound coin)
USE pound coin on piggy bank
INTERACT tea caddy (get tea bag)
INTERACT sugar bowl
INTERACT June
USE Twirl on June (get sugar)
USE teabag on empty mug (get mug with
tea bag)
USE mug with tea bag on kettle (get mug
with tea)
USE sugar on mug with tea (get mug with
tea and sugar)
INTERACT door
OFFICE
INTERACT door (right)
LOBBY
INTERACT keypad
EVIDENCE ROOM
INTERACT evidence bags (get evidence bags)
INTERACT fridge (get milk)
USE milk on mug with tea and sugar (get
finished brew)
INTERACT door
LOBBY
INTERACT door (left)
OFFICE
INTERACT door (up left)
INTERACT cupboard (get blank statement forms)
INTERACT door (right)
LOBBY
INTERACT door (up)
ACACIA ROAD 1
INTERACT buzzer (54a)
INTERACT Mr Brown
USE blank statement forms on Mr Brown (get
statement from Mr Brown)
INTERACT buzzer (52a)
INTERACT car
LOOK stain
INTERACT stain
INTERACT bin bags (get paint tin)
Walk off screen (left)
ACACIA ROAD 2
INTERACT buzzer (50a)
INTERACT buzzer (48a)
INTERACT bin (get receipt)
LOOK CCTV camera
INTERACT shop door (Britain’s Desktop Models)
MODEL SHOP
INTERACT shop keeper
Walk off screen (down)
ACACIA ROAD 2
INTERACT shop door (The Great E-Vape)
VAPE SHOP
INTERACT shop keeper
BACK ROOM
INTERACT box (get manual)
USE manual on shop keeper
SCOUT HUT
INTERACT youth
INTERACT graffiti
INTERACT prints
INTERACT track
INTERACT youth
USE baton on gunk
INTERACT youth
USE blank statement forms on youth (get
statement from Kevin)
PUB
INTERACT car
CAR INTERIOR
INTERACT glove compartment (get fire
extinguisher)
INTERACT under the seat (get sticker)
INTERACT exit
PUB
USE fire extinguisher on inferno
INTERACT moped
INTERACT registration plate
USE sticker on workman
CANAL
INTERACT graffiti
LOOK stains
LOOK stain
INTERACT grit bin
End
Chapter
2
You are
inexperienced Police Constable Jack Burton, seconded to
CID and thrust into the middle of an escalating murder
mystery in a dead-end town. Can you stop the killer
before he strikes again?
This is the second episode of a humorous four-part point
and click adventure game inspired by the Police Quest
series (albeit with no dead ends or deaths!)
Chapter 3
You are
inexperienced Police Constable Jack Burton, still in
pursuit of the Frownthorpe Ripper as the sleepy town
begins to resemble a police state.
It looks like you might have hunted him down. But is all
as it seems?
This is the third episode of a humorous four-part point
and click adventure game inspired by the Police Quest
series (albeit with no dead ends or deaths!)
Chapter 4
This is the
final episode of a humorous four-part point and click
adventure game inspired by the Police Quest series
(albeit with no dead ends). You CAN die in this one
though, so saving is advisable.
End